- Resource Pulling has been completely revamped:
• Resource pulling buttons are now a office of the vanilla UI and announced on the tiptop of every inventory(dino, structure, yourself, vanilla and all mods)
• Pulling resource for a selected particular will at present account for blueprint quality
• A new button has been added to handle pulling resources to repair the selected item(also accounts for quality)
• Pulling non-stackable items(ie prime meat) volition no longer rest the spoil timer
• Fertilizer has been added to the resources pull listing
• Server operators tin can now add whatsoever resource they wish(vanilla or mod) to the resources pull list via config settings(come across config discussion for info)
• Default pull radius has been increased to 25 foundations and the max is now 100 foundations
• Pull Selected will no longer pull resources that have been removed from the pull listing via the config
• Fixed issue with pull selected that caused it to incorrectly calculate resources transferred(ie wood)
• The resource list is at present alphabetization on the client so it should be in the correct gild for all users
• Pull gun has been removed
• The config options "DisablePullSelected" & "ResourcePullListOrder" have been removed
• New Config Options: PullResourceAdditions & PullResourceRemovals
- Drinking glass Optimization: all structures with a glass tier(ie all foundations, walls, etc) are at present less taxing on the server & clients, also utilise less disk infinite in saved worlds
*notation: glass settings on existing structures will be reset due to the optimization pass*
- S+ Smithy & Southward+ Fabricator tin can now as well arts and crafts South+ variants of their items
- New Structure: S+ Blueprint Maker (converts structures to blueprints)
- New Structure: S+ Converter (converts vanilla structures & blueprints to their S+ analogue and vice versa... will but convert items you know the S+ engram for past default)
- New Structure: Hitching Post (dino in range will have a new radial bill of fare option "Hitch Dino", which volition prevent them from moving even if set to wander)
- New Structure: S+ Tek Trough (adjustable range, accepts preserving salt)
- New Structure: S+ Nanny (feeds nearby babies and also increases imprinting of nearby non-adult dinos, uses honey for fuel)
- New Structure: Southward+ Animal Tender (collects items from dinos that passively produce resource, ie Achatina, Dung Beetle, Squid)
- New Structure: S+ Ballista Turret (ammo = Spear Bolts, ho-hum reload but deals high damage especially to dinos)
- New Structure: South+ Cannon Turret (ammo = Cannon Assurance)
- New Structure: Due south+ Flame Turret (ammo = Flamethrower Ammo, will cause riders to dismount and unmounted dinos to abscond)
- New Structure: Southward+ Minigun Turret (ammo = Adv. Sniper Ammo, the auto turret's big brother)
- New Structure: S+ Rocket Turret (ammo = Rocket)
- New Structure: S+ Tranq Turret (ammo = Tranq Darts, deals no dmg, applies its torpor over 2 sec and just targets conscious beings)
- New Structure: S+ Plant Species X (has all of the advanced targeting features of the tek turret)
- New Item: South+ Plant Species X Seed (apply the converter demote to convert vanilla seed to S+)
- New Item: Euthanasia Gun (volition instantly kill any tamed dino you accept permission to ride, right click to mark for decease then left click to kill)
- New Particular: S+ Underwater Tool (allows quick alter of vacuum compartments, has 3 modes: Open, Close & Freeze)
- New Item: S+ Remote (turns things on and off)
- New Vehicle: Due south+ Tek ATV (has an inventory, option up able, repairable)
- New UI: Tek Turret's configuration settings are at present condensed into a single window. Additionally, the inclusion/exclusion list of dinos will at present always list every dino available on that ARK.
- Feeding Trough range can now be adjusted via the radial menu(up to 100 foundations max)
- Feeding Troughs are at present lockable
- You tin can now set an inclusion/exclusion list on the S+ Feeding Trough & Southward+ Tek Trough (you lot tin limit what dinos can eat from the trough)
*note: Dinos that are excluded from eating from a trough volition still have the icon above them only they will not consume food from it*
- The Transfer Gun has been renamed the Transfer Tool and was completely revamped (information technology now allows yous to practice things that were very tedious such as moving ammo from storage containers and distributing it evenly amid all your turrets, or metal from dinos and evenly distribute amongst forges, information technology is now quite a powerful tool)
- Particular Collector will no longer pick upwardly items if it's inventory is total
- Item Collector will now option upward Black & Silica Pearls that are pooped by Phoenixes
- Doors, Gates & Trapdoors volition no longer exist obstructed if using placement collision
- Pipes & Wires volition no longer utilise placement collision checking
- Many structures had their standoff boxes changed to be placeable when placement collision is turned on
- S+ Crafting Station now properly listed at level 1
- Stock-still event that prevented the Mutator from properly recognizing when Chemical element had been removed from its inventory
- Stock-still consequence that caused the Due south+ Bookshelf to not respect inventory slot count config setting
- Fiber tin can be removed from the South+ Industrial Grinder via config
- Metal Half Walls can exist painted
- Crafting structures now have damage resistance that matches their appearance(ie fabricator is treated as metallic)
- Demo Gun volition no longer selection up environmental structures like Water Veins when used by an admin
- Pull selected in the S+ Chemistry Demote will pull the right amount of resources
- Cycle Drinking glass Model radial bill of fare option has been removed
- Crafting cost of most glass structures has been increased to lucifer their greenhouse counterparts(information technology was a mistake they required fewer crystals than the greenhouse tier)
- You tin now pulse the S+ Mutator without going into the inventory
- DisablePickupAfterTime config option now applies to all structures in the mod(previously but applied to building structures, ie foundations, walls, etc)
- S+ Chemical science Demote engram level set to 82
- Improved the alphabetization of the listing of dinos in the Dino Scanner window. Results will now display the course proper name then y'all tin more than easily differentiate between mods with similar named dinos.
- Due south+ Fabricator, S+ Ind. Cooking Pot, S+ Ind. Forge, S+ Grill & S+ Grinder at present default to electrical ability(can nevertheless exist swapped to gas)
- S+ Replicator & S+ Tek Shield at present default to wireless(Tek Generator) power
- Due south+ Replicator is now silent
- S+ Industrial Grinder crafting engrams tin can now be used without having learned the grinder engram
- Stock-still consequence with S+ Sloped Vacuum Compartments that acquired the floor to ever announced frozen
- Yous can no longer freeze an open up vacuum compartment side
- Utility Guns are no longer blocked past underwater compartments
- Changed the S+ Africanized Bee Hive's crafting recipe to remove the vanilla beehive (for compatibility with other mods)
- S+ Farmer now uses Calien Soup for fuel (for compatibility with Prim+ players)
- Windows volition no longer snap to the middle of roofs
- Inverse the South+ Bookshelf model
- S+ Cloning Chamber will no longer lose cloning progress when power is lost(simply re-start when power is restored)
- Fixed issue that sometimes caused trapdoors placed in sloped hatchframes to appear too short
- Fixed consequence that acquired settings set from the turret gun to not show upward immediately(for real this time)
- S+ Car Turret now has all of the same advanced targeting options every bit the tek turret
- Turret Configurator no longer turns turrets on and off and tin not transfer ammo
- Barrel of the Due south+ Auto Turret at present spins when firing
- Using the Dino Scan function in single thespian will at present display a message explaining why it doesn't work and how to set up it
- Sulphur tin can be placed in S+ feeding troughs at present
- Signs tin be placed on South+ Fridges, Storage Boxes, Beds & Feeding Troughs
- The back side of stone half walls is paintable
- Fixed roof snap point issue that acquired them to be too short when used over long distances
- Large & XL Hatchframes at present accept snap points for ramps
0 Response to "Can You Use the Tek Trough Withou Knowing the Engram"
Post a Comment